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Topics - I Am Dansker

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Website Announcements / Teamspeak Server Transfer
« on: April 08, 2017, 21:24:07 »
The Teamspeak server is going to be transferred to a new location sometime between now and tomorrow.
This means that the server will most likely be down for a short amount of time while the licence get transferred.

I will make an update on this topic once the transfer is due and again when it has happened
If you have any issues as a result of this transfer, feel free to inform us about it in this thread.

Linked user's can now verify themselves using the GW2 API

In addition, the verification system has been overhauled and now support user's verifying themselves without creating a forum account (however not recommended due to key management being harder that way)

The UI has also been updated using Material Design Lite too, hopefully will make it easier for players to figure out how it works

You can go to to see what your current't linking status is and check it out for yourself

Kinks still needed to be worked out, but was decided wasn't important enough to delay any longer
  • Going from a Teamspeak only link to a Teamspeak / Forum link is problematic
If you find any other issues, feel free to report them to me

Website Announcements / New Website Host
« on: September 28, 2015, 21:47:19 »
The website has just switched over to a VPS instead of our old shared hosting solution

This has been a long time coming.
The old site was slow and we almost hit our resource cap each month. This month that happened. We hit our 20gb bandtwidth limit, meaning the site was unavailable for about an hour while we got the website imported to the new VPS.

Is the site still unavailable for your buddies?
Since the host changed, the IP also changed, meaning people either have to wait for their DNS to reset, or clear it manually. A guide for flushing your dns can be found here for both Windows and Mac)
Linux users, i expect you to know how to do this on your own!  :) 

It still doesn't work!
It is very possibly that your computer is using a DNS server that has not yet itself cleared its cache.
If you know how to change your DNS to something like Google DNS, then you can do this (it is most likely better than your default DNS server anyway)
However i wont actually say you should do it, it is just a matter of time before the site works for you again

The new host
First of all, the new host is cheaper, but i think these results speak for themselves

Old siteNew site

The new site also has a 1TB bandtwidth, meaning we shouldn't hit this cap again any time soon :)

There are still some minor issues with the character encodings, but everything seems to work fine

Website Announcements / Teamspeak Verification Through the Website
« on: August 08, 2015, 22:41:45 »
You can now verify yourself on our Teamspeak server using the GW2 API

How does it work?
Once you log onto Teamspeak, you will be greeted with a message containing a unique link that will link your Teamspeak user with your Forum user. This means your access to teamspeak will be linked with your access to the website that currently uses the GuildWars2 API for that.

For a more detailed description, see Help: Teamspeak Integration

Do you get access to my username and password?
No, the only information available through the standard permissions from an API Key is
Code: [Select]
Account Info
 - Account ID
 - Display Name (example: test.1234)
 - World ID
 - Your Guilds

If you have ever used any of the other services, utilizing the GuildWars2 Authenticated API, this is exactly the same.

But i already have access?
If you already have access, you will not see this message and you will keep you access for the time being while the system is being evaluated

So i don't ever have to do this?
Eventually, manual assignment of the FSP Servergroup will be phased out completely in favor of this new automatic system, maybe finally get rid of some of the spies we have had lately?

Website Announcements / New Authentication Process
« on: May 29, 2015, 12:27:25 »
At the upcoming reset today, the old authentication process will no longer work and anyone who have not switch over to the API Key system will have to re-authenticate.

You do not have to do this now and can do it when ever you want, however you will lose access to the restricted parts of the forum after reset tonight and will only regain access once you re-authenticate using the API Key system

For help, see Help: Authentication

If you want to know why this is happening, see Heads Up - Authorization Process Changes

If you have any issues, feel free to ask for help in this thread, as you do not need restricted access to post in this thread

Website Announcements / Welcome to Our New Home
« on: April 01, 2015, 15:33:34 »
What is new?
We have added a lot of new features for the new site and a lot more will follow soon!

- New way of authentication on the forum,
- Video's on the forum
  We now have a dedicate page for uploading your awesome GuildWars 2 footage!
  Currently it only supports upload of videos, however we plan on adding a comment section for each video soon.
- Guilds are now going to be a bigger part of the site with the integration of Guilds, check it out!

- Forum customisation, click here to find out.

What is to Come!?
This is just the first milestone, we have a lot more to come in the following weeks :) 

- Automatic Guild Assignment
Right now you as a guild leader, has to assign who is in your guild manually.
However a we have talked with a ArenaNet dev who says they plan on having the new Guilds API ready within a couple of weeks.
Once the API is out, we will make the process fully automatic as a part of the Authentication process.

- Video Comment Section
As mentioned earlier, we plan on adding a comment section to each video

- Display Guild Tag
This was just short of being ready. Expect it to be here within a day

- Teamspeak Authentication
Once we have made sure the authentication process works without any problems, we will integrate it with our Teamspeak server as well.
This should limit any potential spy problem we might have to only be possible by players who is actually on Far Shiverpeaks
Also it means we will no longer have to manually add people on TS when they ask in map chat... ;D

Obligatory Bugfixes!
We know there are a few hiccups here and there and more will probably be discovered in the next few days

If you happen to find a bug, please report it here.

Anything you would really like us to add?
If you have any suggestions, big or small! feel free to send them to us here.

PS. if you can't be bothered with logging into Github, just post it as a reply to this thread,
however it is easier to manage this stuff there :)

Pro Tip
Use the button at the bottom of the forum so every old post doesn't show up as new :)

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